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Thinking about the vast changes that occurred around us during 2020, our group started to brainstorm different areas of interest for our project. Even though we listed many things and situations that changed in our life, we figured that many of these changes may be way harder to adapt to for people who are visually impaired.
Throughout our 10-week project we developed Moment, a product that provides mobility independence for individuals with visual impairment, including both a wearable device which provides directional haptic cues as well as a mobile app to alleviate the stress of preparatory stages.
Project Duration
09.14.2020 - 11.19.2020
Ten Weeks
Course
Prototyping Electronics
Prof. Clark DeLashment
Team Members
Andrew Goodridge
Yeji Han
Edie Alvarado
Zachra Pradipta
Erin Mills
My Role
Visual Designer
UI Designer
Deliverables
Process Book
Vision Video
Poster
Lookbook
Physical Prototype
Digital Protoype
Our Goal
Facilitate the independence of individuals who are visually impaired in public environments.
Develop an adaptive solution that evolves with the users needs throughout new and changing experiences.
People who are visually impaired struggle to quickly adapt to vast and drastic environmental changes that disturb their mental maps.
The Problem
Unique Selling Proposition
Moment is a product that provides mobility independence for individuals with visual impairment. It is made up by two different products:
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A wearable device that provides directional haptic cues to help users avoid obstacles in public environments. The dual haptic motors use a simple haptic language to provide useful information.
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A mobile App to alleviate the stress of preparatory stages in commutes, allowing users to save routes, create custom commutes between multiple locations, and pin haptic alerts to be sent to your device at specific directions on your route.
Plan your journey
Keep track of your routes in the Moment app, by adding them to your commonly used ones. Create your commute by adding multiple destinations or stops. All interactions are designed to be navigated via touch or voice, with ALT text connected to all labels.
Update your commute
Instead of memorizing specific directions, have them read back to you while also being able to add new destinations and update your route. Pin specific or all directions so that you get haptic cues to make sure you're going in the right direction.
Understand your surroundings
The Moment wearable device keeps track of your surroundings and notifies you of them via haptic feedback. It's designed to be slim enough to comfortably wear but solid enough to give accurate information. Use the app to adjust distances, haptic strength, and even the haptic language yourself.
Research
Our process involved extensive primary as well as secondary research in order to understand the problem area. From initial secondary research to high-fidelity user testing, this allowed us to get a better grasp on the subject and develop our key insights.
Here are some research methods we used:
Key Insights
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Momentary decision making: Current mobility aids do not account for on-the-spot problem-solving.
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Supplementary Sensory Inputs: Due to tactile limitations, visually impaired participants feel a decrease in independence away from sighted guides
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Environment Preparation: Individuals who are visually impaired place a large emphasis on preparatory routines prior to leaving the house.
Our Process
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Throughout our process, we continually user tested both our digital app and our physical device. While we were not able to meet in person for user testing with participants who are visually impaired, we conducted multiple "Wizard of Oz" tests to simulate different scenarios with our product. This helped us shape our product to be as successful as possible.
To view our full project, please check out out Process Book
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